The latest update for MultiVersus, version 1.01, has arrived with a plethora of adjustments aimed at improving player experience and addressing community feedback. From resolving reward system issues to character balancing tweaks, here’s a comprehensive overview of what the MultiVersus 1.01 patch has to offer.
Reward System Fixes and Enhancements
One of the primary focuses of the 1.01 patch is the resolution of issues related to the reward system. Players can now expect daily rewards to appear correctly in Rift mode, ensuring that progress is accurately tracked and rewards are received as intended.
Additionally, the update addresses the long-standing issue of battle pass experience not being granted after PvP matches, finally providing players with their rightful rewards.
Console-Specific Improvements
Console players will also benefit from various fixes tailored to their platforms. Visual effects that were previously not displaying for PS5 users have been rectified, while performance issues on Xbox consoles have been addressed, ensuring a smoother gameplay experience for all.
Character Balancing Changes
The 1.01 patch introduces several character balancing adjustments to ensure a more equitable gameplay environment. Notable nerfs include adjustments to the Iron Giant, who has been temporarily removed from the roster until his attacks are rebalanced.
Wonder Woman’s lasso ability now features a cooldown, mitigating its oppressive nature and promoting more strategic usage.
On the flip side, Taz the speedrunner receives a significant buff, with increased damage dealt by his Tornado ability. Similarly, Stripe sees improvements to one of his aerial moves, enhancing its effectiveness during combat engagements.
General Enhancements
In addition to character balancing, the update brings about general enhancements to gameplay mechanics. Hit Pause has been reduced across all hits in 1v1 modes, promoting smoother combat encounters.
Furthermore, players can now experiment with all fighters in Training Mode, regardless of whether they own them or not, facilitating better understanding and mastery of different characters’ abilities.
Bug Fixes and Quality of Life Improvements
Several bug fixes and quality of life improvements round out the 1.01 patch. Issues such as phantom inputs caused by certain keyboard configurations, pause input conflicts in Training, and invisible beam visual effects on PlayStation consoles have been addressed, enhancing overall stability and gameplay consistency.
MultiVersus Update 1.01 Patch Notes Highlights
- Reward System Fixes: Daily rewards now appear correctly in Rift mode, and battle pass experience is granted after each PvP match.
- Console-Specific Improvements: Visual effects display properly for PS5 users, and performance issues on Xbox Series X|S have been addressed.
- Character Balancing Changes: The Iron Giant has been temporarily removed, Wonder Woman’s lasso ability has a cooldown, and Taz the speedrunner’s Tornado ability deals increased damage. Stripe also sees improvements to one of his aerial moves.
- General Enhancements: Hit Pause has been reduced in 1v1 modes, and players can now experiment with all fighters in Training Mode.
- Bug Fixes and Quality of Life Improvements: Issues with phantom inputs caused by certain keyboard configurations have been fixed, pause input conflicts in Training have been resolved, and invisible beam visual effects on PlayStation consoles have been addressed.
Multiversus Update 1.01 Patch Notes
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Final Toughts
This summary highlights the key changes and improvements introduced in the MultiVersus 1.01 patch. For more detailed information, refer to the official patch notes available on the MultiVersus website.