Patch 14.6 in LoL: Improvements to Crit ADCs!

Patch 14.6 in LoL: Improvements to Crit ADCs!

21. March 2024 by Valentin Pasetti

With a clear intent to boost the marksman role, Riot Games has rolled out a significant boost in the latest League of Legends update. The developer released Patch 14.6 for LoL this Tuesday, giving a strong push to crit impact marksmen.

Improvements to all items mean that some ADCs may return to the meta, although other champions like Yasuo, Yone, and Tryndamere could also benefit from these enhancements.

Champion Changes in Patch 14.6 of LoL:

Briar

  • [Q] To the Jugular:
    • Briar can now jump to wards.
  • [W] Blood Frenzy:
    • Additional attack speed: 55/70/85/100/115% -> 54/68/82/96/110%
  • [W] Another Bite:
    • Basic healing based on damage dealt: 25/30/35/40/45% -> 24/28/32/36/40%
  • [R] Bloody End:
    • Damage: 150/300/450 -> 150/250/350

Cho’Gath

  • [W] Feral Scream:
    • Cooldown: 13/12/11/10/9 sec. -> 11/10.5/10/9.5/9 sec.
  • [E] Deadly Spikes:
    • Spike damage: 22/34/46/58/70 -> 22/37/52/67/82

Diana

  • Attack speed ratio: 0.625 -> 0.694
  • Attack speed growth: 2.25% -> 2%
  • [Passive] Moonsilver Blade:
    • Additional attack speed: 15-39.96% -> 15-35% (Now progresses every level, not every 3)
    • Enhanced speed: Triples for 5 sec. -> Triples for 3 sec.

Galio

  • [Passive] Colossal Smash:
    • Damage: 15-200 (+50% AP) -> 15-115 (+40% AP)
    • Hitting enemy champions with abilities reduces passive cooldown by 3 sec.
  • [Q] Winds of War:
    • Scaling: 75% AP -> 70% AP
  • [W] Shield of Durand:
    • 25/30/35/40/45% (+5% per 100 AP) (+12% per 100 additional magic resistance) -> 20/25/30/35/40% (+4% per 100 AP) (+8% per 100 additional magic resistance) (+1% per 100 additional health)
    • Minimum magic damage: 20/35/50/65/80 -> 20/30/40/50/60
  • [E] Justice Punch:
    • Damage: 90/130/170/210/250 -> 75/115/155/195/235
    • Damage reduction against non-champions: 50% -> 20%

Gragas

  • Health: 670 -> 640
  • [Q] Barrel Roll:
    • Cost: 80/75/70/65/70 -> 80

Karma

  • Mana growth: 50 -> 40
  • Mana regeneration growth: 0.5 -> 0.8
  • [Passive] Gathering Fire:
    • Cooldown refund: 5 sec. -> 4 sec.
  • [Q] Inner Flame:
    • Cost: 45 -> 40/50/60/70/80
  • [R] Mantra:
    • Cooldown: 40/37/34/31 -> 40/38/36/34 sec.
  • [R+E] Shield:
    • 25/75/125/175 -> 50/90/130/170

Kayn

  • [Q] Reaping Slash:
    • Darkin damage: 5% of target’s maximum health -> 6% of target’s maximum health
  • Kayn can no longer use item actives.
  • [R] Umbral Trespass:
    • Scaling: 175% additional AD -> 150% additional AD

Ornn

  • [E] Searing Charge:
    • Cooldown: 16/15/14/13/12 -> 14/13.5/13/12.5/12 sec.

Rek’Sai

  • [R] Void Rush:
    • Bug fixes.

031924 LoL Patch 14 6 Notes Highlights

Senna

  • [Passive] Absolution:
    • Minion kill spawn chance: 8.333% -> 2.8%

Shen

  • [Passive] Ki Barrier:
    • Now scales better at levels 2-17

Sion

  • [Q] Decimating Smash:
    • Total AD scaling minimum damage: 45/52.5/60/67.5/75% -> 40/50/60/70/80% of total AD
    • Total AD scaling maximum damage: 135/157.5/180/202.5/225% -> 120/150/180/210/240% of total AD
  • [W] Soul Furnace:
    • Shield: 60/85/110/135/160 (+8/9/10/11/12% of maximum health) -> 60/75/90/105/120 (+8/10/12/14/16% of maximum health)

Smolder

  • [Q] Super Mega Blaze Breath:
    • Lowered execution threshold.
    • Executes only with Smolder damage
  • [W] Achoo!:
    • Missile radius: 125 -> 115
  • [E] Flying Lessons:
    • Movement speed: 100% -> 75%

Tryndamere

  • Attack speed growth: 2.9% -> 3.4%

Volibear

  • [Q] Thundering Smash:
    • Movement speed: 12/17/22/27/32% -> 12/16/20/24/28%
  • [R] Storm Bringer:
    • Cooldown: 130/115/100 -> 140/120/100 sec.

ADC Item Changes in Patch 14.6:

Leblanc 5 1

Infinity Edge

  • Critical strike damage: 40% -> 50%

Navori Quickblades

  • Recipe: Pickaxe + Caulfield’s Warhammer + Cloak of Agility + 725 gold -> B.F. Sword + Caulfield’s Warhammer + Cloak of Agility + 300 gold
  • Total cost: Unchanged
  • Attack damage: 60 -> 65

Lord Dominik’s Regards

  • Armor penetration: 30% -> 35%

Mortal Reminder

  • Armor penetration: 30% -> 35%

Patch 14.6 LoL Highlights:

  • Mythic Store Rotation
  • Mythic skins rotation list
  • New Skins

Conclusion

League of Legends Patch 14.6 brings significant changes to the game’s balance, particularly for critical strike marksmen. With adjustments to champions and items, Riot Games aims to redefine the meta and provide a more balanced and satisfying experience for all players.

These updates offer new strategic opportunities and may influence gameplay dynamics. Overall, Patch 14.6 is expected to increase diversity in team compositions and encourage players to explore new strategies in the ever-evolving world of League of Legends.

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