The Storm’s Fury, renowned in the League of Legends realm, is set for another transformation. While she soared as a passive support in patch 13.21, indications from the PBE for 13.22 suggest her mobility might soon hinge upon her basic attacks and her W, Céfiro.
Return to Classic Playstyle
It’s a nostalgic trip back to Janna’s roots. Janna, hand in hand with Taric, held her ground as the supreme support queen in the recent 13.21 LoL patch. Yet, whispers from the 13.22 PBE updates hint at a reversion. The aim? To shed some gains she relished from the 12.2 update, thus channelling her towards her timeless gameplay.
This freshly unveiled tweak on the testing server is in the balancing phase, hence Riot Games holds the reigns, deciding on its final release.
Janna’s Altered Dynamics: PBE 13.22 Highlights
Thanks to diligent insights from user Spideraxe, we have a comprehensive list of the tentative modifications Janna is undergoing:
- AD Base: Reduced from 52 to 47
- Attack Range: Enhanced from 500 to 550
- AD Growth: Reduced from 3 to 2.5
- Armor Growth: Slightly reduced from 5 to 4.5
- Mana Growth: A notable drop from 64 to 50
- Health Growth: Increased from 84 to 90
- Base Mana: A minor bump from 350 to 360
- Basic Attack Speed: Cut down from 22% to 20%
- [Removed] No more additional speed towards allied champions.
- [New] Now, it grants 20-35% of bonus movement speed (scaling at levels 1/6/11/16) as magic damage on basic attacks and Céfiro (W).
Howling Gale (Q)
- Mana Cost: Adjusted from 60-100 to 90-110
- Base Damage: Tweaked from 60-160 (+35% AP) to 55-195 (+50% AP)
- Cooldown: Raised from 12 to 14 seconds
- [Removed] No speed loss during cooldown anymore.
- Mana Cost: Tweaked from 50-90 to 50-75
- Base Damage: Adjusted from 80-200 to 55-195
- Slow Duration: Reduced from 3 to 2 seconds
- Cooldown: Refined from 12 seconds to a range of 8-6 seconds
Eye of the Storm (E)
- [Removed] No more 15% healing and shield boost when cast on a champion.
- [Removed] Shield decay no longer an issue.
- [New] Now refunds 20% of cooldown when cast on a champion.
- Mana Cost: Stays within the 70-90 range, down from the max of 110.
- Shield Duration: Reduced from 5 to 4 seconds.
- Cooldown: Refined from 15-9 to 16-12 seconds
- Base Shield: Boosted from 75-175 to 80-220.
– Health growth increased from 84 to 90
– Base mana from 350 increased to 360
– Mana growth reduced from 64 to 50
– Base AD reduced from 52 to 47
– AD growth reduced from 3 to 2.5
– Armor growth reduced from 5 to 4.5
– Attack range increased from 500 to 550 pic.twitter.com/J9OaL6ZWdq
— Spideraxe (@Spideraxe30) October 27, 2023
These modifications seem to be steering Janna away from her prime form seen in the 12.2 LoL update. The aim is to nestle her back into a passive support niche. However, with her passive’s potential for magic damage exploitation, she could very well pivot to an aggressive gameplay style.
To better understand these dynamics and the evolution of champions, refer to the official Riot Games update page and Mobalytics’ detailed champion guides.
Will Janna Be Meta Again?
For players and enthusiasts, while it’s essential to adapt to these changes, it’s also crucial to keep an eye out for official patch releases. Harness the power of platforms like Op.gg to ensure you’re always on top of your game, irrespective of the champion changes.